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Project Name eni 200Build Int Heals Eniripsa
Char eniLevel 200

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This is someone else's set for eni. If you wish to modify it, copy it to your workspace.

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Henual's Punctuality

Lvl. 200


 300 Vitality
 60 Wisdom
 60 Power
 600 Initiative
 -12 Critical Resist
 6% Earth Resist
 6% Fire Resist
 24 AP Reduction
 12 AP Loss Resist
 -24 MP Loss Resist
Henual's Punctuality:
• When the bearer suffers an attempted AP or MP removal, they are teleported to their previous position up to one time for each type of removal.
Menalt's Lightning Spear

Lvl. 200
 500 Vitality
 50 Wisdom
 100 Power
 1 MP
 500 Initiative
 -10% Neutral Resist
 -40 Dodge
 20 AP Loss Resist
 30 Pushback Damage
 5% Melee Resist
Order of Thunder:
• At the end of each turn, the bearer gives 1 MP to all allies in their line of sight for 1 turn (stackable 1 time).
• When an allied fighter dies, the bearer increases the final damage of all others by 4% until the end of the fight (stackable 2 times).
• When the bearer inflicts weapon damage, they gain 25 Pushback Damage for 2 turns.
• The effects are removed when the bearer dies.
Ringaeus

Lvl. 200
 400 Vitality
 70 Intelligence
 40 Wisdom
 2 Critical Hits
 15 Prospecting
 12 Fire Damage
 12 Heals
 -30 Critical Resist
 7% Earth Resist
 7% Water Resist
 10 AP Loss Resist
Kroks

Lvl. 200
 400 Vitality
 40 Wisdom
 3 Critical Hits
 1 MP
 15 Prospecting
 15 Heals
 7% Neutral Resist
 7% Earth Resist
 20 Lock
 25 MP Loss Resist
Fallanster's Rectitude

Lvl. 200
 300 Vitality
 60 Wisdom
 60 Power
 40 Pushback Resist
 5% Neutral Resist
 20 Lock
 -20 Dodge
 -20 MP Loss Resist
 10% Ranged Resist
Fallanster's Rectitude:
• When the bearer ends their turn in an enemy's line of sight, they place a glyph-aura in a 1-cell cross, which reduces the damage suffered by allies by 10% until the start of the bearer's next turn. The glyph disappears on the next turn or if it is moved.
Mask of the Unsound Mind

Lvl. 200
 350 Vitality
 60 Intelligence
 60 Chance
 50 Wisdom
 4 Critical Hits
 15 Fire Damage
 15 Water Damage
 12 Heals
 10% Air Resist
 15 Lock
 10 MP Loss Resist
 20 Pushback Damage
Neckross

Lvl. 200
 400 Vitality
 40 Wisdom
 5 Critical Hits
 1 AP
 2 Range
 10% Air Resist
 15 Dodge
 25 AP Loss Resist
Helsephine's Love

Lvl. 200
 500 Vitality
 60 Wisdom
 80 Power
 1 AP
 -1 Range
 -1 Summon
 30 Heals
 30 Critical Resist
 7% Water Resist
 7% Air Resist
 4% Melee Damage
Helsephine's Love:
• When the bearer applies shield or inflicts close-combat damage, they heal allies for 8% of their health within 2 cells or less around them (once per turn).
Belt of the Unsound Mind

Lvl. 200
 400 Vitality
 50 Intelligence
 50 Chance
 40 Wisdom
 2 Critical Hits
 15 Prospecting
 15 Fire Damage
 15 Water Damage
 10% Neutral Resist
 10% Earth Resist
 7 MP Loss Resist
 12 Critical Damage
Pet


Ochre Dofus

Lvl. 160
 1 AP
Ochre Yellow:
• At the start of each turn, the bearer gains 1 AP if they haven't suffered any enemy attacks since their previous turn. Otherwise, the bearer gains 20 Dodge.
Sparkling Silver Dofus

Lvl. 180
Promise of Silver:
• When the bearer falls below 20% health, they are healed for 30% of their health and gain 20% final damage for 1 turn at the start of their next turn (once per fight).
Tonbarian Shield

Lvl. 15
 150 Initiative
Emerald Dofus

Lvl. 100
 200 Vitality
Emerald Green:
• At the end of their turn, the bearer gains 100% of their level as shield for 1 turn for each adjacent enemy fighter. The effects are halved if the enemy is a summons.
Dofus


Ivory Dofus

Lvl. 180
 4% Neutral Resist
 4% Earth Resist
 4% Fire Resist
 4% Water Resist
 4% Air Resist
Ivory White:
• The bearer reduces damage from one out of five attacks by 50%. Interception and damage-sharing effects are incompatible.
Harpiset
(2/3 pieces)
 120 Power
 1 AP
 1 MP
 1 Range
 1 Summon
 35 Heals
 20 Lock
 25 Dodge
 35 AP Loss Resist
 35 MP Loss Resist
Unsound Mind Set
(2/3 pieces)
 150 Vitality
 30 Power
 10 Critical Hits
 1 Summon
 1000 Initiative
 80 Heals
 10% Water Resist
 10 Lock
 20 MP Loss Resist
 30 Critical Damage
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name eni 200Build Int Heals Eniripsa
Char eniLevel 200

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