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Project Name aniBuild Eniripsa
Level 200

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This is someone else's set. If you wish to modify it, copy it to your workspace.

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Weapon




Cape of the Valiant Heart

Lvl. 200
 350 Vitality
 50 Strength
 50 Agility
 30 Wisdom
 4 Critical Hits
 12 Neutral Damage
 12 Earth Damage
 12 Air Damage
 7% Neutral Resist
 7% Fire Resist
 7% Water Resist
 7 AP Reduction
 25 Pushback Damage
Unstable Band

Lvl. 199
 200 Vitality
 50 Wisdom
 5 Neutral Damage
 5 Earth Damage
 5 Fire Damage
 5 Water Damage
 5 Air Damage
 15 Lock
 12 AP Loss Resist
 40 Pushback Damage
Boots of the Valiant Heart

Lvl. 200
 350 Vitality
 70 Strength
 70 Agility
 40 Wisdom
 2 Critical Hits
 1 MP
 1 Range
 12 Neutral Damage
 12 Earth Damage
 12 Air Damage
 7% Neutral Resist
 7% Water Resist
 25 Pushback Damage
White Gobbtrool

Lvl. 20
 70 Power
 15 Critical Hits
Hat


Amulet of the Valiant Heart

Lvl. 200
 350 Vitality
 60 Strength
 60 Agility
 40 Wisdom
 5 Critical Hits
 1 AP
 15 Prospecting
 12 Neutral Damage
 12 Earth Damage
 12 Air Damage
 10% Fire Resist
 7 AP Reduction
 25 Pushback Damage
Unstable Ring

Lvl. 199
 200 Vitality
 50 Wisdom
 5 Neutral Resist
 5 Earth Resist
 5 Fire Resist
 5 Water Resist
 5 Air Resist
 40 Pushback Resist
 15 Dodge
 12 MP Loss Resist
Unstable Belt

Lvl. 196
 300 Vitality
 60 Wisdom
 12 Critical Hits
 2 Range
 1 Summon
 20 Prospecting
 12 Heals
 12 AP Reduction
 12 MP Reduction
Black Tiwabbit

Lvl. 20
 120 Strength
 80 Pushback Damage
Major Jostler

Lvl. 150
 -32 Lock
 64 Pushback Damage
Jostler

Lvl. 100
 -16 Lock
 32 Pushback Damage
Major Repellant

Lvl. 150
 32 Pushback Damage
Crimson Dofus

Lvl. 110
 80 Power
Deep Crimson:
• When attacked, the bearer gains 1% final damage for 2 turns (stackable 10 times).
Ice Dofus

Lvl. 180
 25 Neutral Damage
 25 Earth Damage
 25 Fire Damage
 25 Water Damage
 25 Air Damage
Abyssal Dofus

Lvl. 180
Descent to the Abysses:
• At the start of each turn, the bearer earns 1 MP if they have no adjacent enemies. Otherwise, they gain 1 AP.
Valiant Heart Set
(3/3 pieces)
 150 Vitality
 30 Power
 10 Critical Hits
 1 AP
 1000 Initiative
 5% Neutral Resist
 5% Earth Resist
 5% Fire Resist
 5% Water Resist
 5% Air Resist
 15 AP Reduction
 30 Pushback Damage
Unstable Set
(3/3 pieces)
 200 Vitality
 50 Wisdom
 1 AP
 1 MP
 2000 Initiative
 40 Prospecting
 30 Heals
 40 Pushback Resist
 5% Neutral Resist
 5% Earth Resist
 5% Fire Resist
 5% Water Resist
 5% Air Resist
 15 Lock
 15 Dodge
 10 AP Reduction
 10 MP Reduction
 10 AP Loss Resist
 10 MP Loss Resist
 40 Pushback Damage
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name aniBuild Eniripsa
Level 200

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