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Project Name 199Build Str Pandawa
Level 199

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Director Grunob's Scythe

Lvl. 38
(Scythe) AP: 3 / CH: 0% (+0)
5 to 8 (Neutral steal)
5 to 8 (Neutral steal)

 40 Vitality
 35 Power
 100 Initiative
 10 Pushback Damage
Treadfast Belt

Lvl. 200
 350 Vitality
 50 Wisdom
 60 Power
 7 Critical Hits
 400 Initiative
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Water Damage
 10 Air Damage
 7 Heals
 -25 Critical Resist
 8% Neutral Resist
 10 Lock
 15 Critical Damage
Ring


Boots


Disaprys

Lvl. 200
 1000 Initiative
 -30 AP Loss Resist
 -30 MP Loss Resist
The bearer becomes Invisible for 1 turn at the start of their first turn.
The invisibility does not wear off when the bearer attacks, but it is removed if they suffer any damage.

Prysmaradite < 1
Hat


Kolosso Ring

Lvl. 190
 250 Vitality
 30 Strength
 30 Power
 4 Critical Hits
 200 Initiative
 10 Prospecting
 12 Neutral Damage
 12 Earth Damage
 12 Neutral Resist
 6 Lock
 6 AP Loss Resist
Moowitty

Lvl. 20
 100 Critical Resist
 40 MP Loss Resist
Grauler

Lvl. 20
 70 Power
 50 AP Loss Resist
Mama Ayuto's Bandana

Lvl. 200
 400 Vitality
 70 Strength
 50 Wisdom
 5 Critical Hits
 -1 Range
 15 Neutral Damage
 15 Earth Damage
 20 Heals
 7% Neutral Resist
 5% Earth Resist
 5% Air Resist
 7 Lock
 7 Dodge
 25 Pushback Damage
Emerald Dofus

Lvl. 100
 200 Vitality
Emerald Green:
• At the end of their turn, the bearer gains 100% of their level as shield for 1 turn for each adjacent enemy fighter. The effects are halved if the enemy is a summons.
Deep Sea Mask

Lvl. 200
 400 Vitality
 80 Chance
 50 Wisdom
 1 Summon
 15 Prospecting
 15 Water Damage
 10 Earth Resist
 10% Fire Resist
 10% Air Resist
 10 Lock
 7 MP Loss Resist
Mastostroke

Lvl. 20
 400 Vitality
 40 AP Loss Resist
Cutting Ring

Lvl. 129
 150 Vitality
 25 Wisdom
 200 Initiative
 10 Neutral Damage
 10 Earth Damage
 10 Fire Damage
 10 Water Damage
 10 Air Damage
 10 Pushback Resist
Major Evader

Lvl. 150
 32 AP Loss Resist

Set bonus < 3
Ebony Dofus

Lvl. 180
 40 Dodge
Ebony Black:
• When the bearer attacks in close combat during their turn, they gain 2% ranged damage, and if they attack from range, they gain 2% close-combat damage, for 3 turns (stackable 5 times).
• Triggering both effects during the turn allows the next attack to apply a 16 poison in its element for 2 turns (stackable 2 times).
• The poison's cooldown period is 2 turns but can be reset if the target is killed.
BaseTotal
HP
Vitality
Wisdom
Strength
Intelligence
Chance
Agility
Power
% Melee Damage
% Ranged Damage
% Weapon Damage
% Spell Damage
AP
MP
Range
Summons
Critical Hits
Initiative
Prospecting
Lock
Dodge
AP Reduction
MP Reduction
AP Loss Resist
MP Loss Resist
Pushback Resist
Critical Resist
Pods
Reflects
Trap Damage
% Trap Damage
Damage
Neutral Damage
Earth Damage
Fire Damage
Water Damage
Air Damage
Critical Damage
Pushback Damage
Heals
Neutral Resist
Earth Resist
Fire Resist
Water Resist
Air Resist
% Neutral Resist
% Earth Resist
% Fire Resist
% Water Resist
% Air Resist
% Melee Resist
% Weapon Resist
% Ranged Resist

Built using data from dofusdude

Project Name 199Build Str Pandawa
Level 199

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